Psychwart

Description

The Psychwart, a black mushroom that emits a red glow, is a peculiar flora of the dark forests, the Underdark, and abandoned hospitals. This plant, with its wart-filled cap, can reach an imposing height of 15 feet.

Properties

The spores of the Psychwart hold a unique enchantment: they induce madness in creatures within a 10-foot radius that lack proper protection. Any creature within this radius must succeed on a DC 14 Wisdom saving throw or be afflicted by a random form of short-term madness as described in the Dungeon Master’s Guide. A roll of 1 results in long-term madness.

Cultivation

The Psychwart propagates through the madness it induces. Infected creatures exhale reproductive spores during sleep, which grow wherever they land. The Psychwart requires minimal water or sunlight to thrive. Once picked, it loses its potency within 1 minute. The warts can be harvested safely with protective gear for the eyes, nose, and mouth.

Applications

The warts of the Psychwart offer unique medicinal applications. The squeezed juices from the warts, when exposed to music played by a bard and soaked in a compress, can alleviate madness for 1 minute. This treatment can only be used once. Additionally, a beverage concocted from the warts and Kraken eggs functions as a Heroes’ Feast spell.

Potions, Elixirs, and Salves Made:

Psychwart Compress

Kraken Brew

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